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Technology 2026

  • Digital Technologies
  • Design & Visual Communication
  • Hard Materials Technology
  • Wood Technology
  • ICT Skills

Digital Technologies

Digital technology is a subject that includes Coding, Media design and Networking options. Students who take this subject will explore and learn a number of digital skills at level 1 and can then choose to follow a more specific path at Level 2 and 3.

With a motto of “Make amazing things and the credits happen by themselves”, we focus on producing outcomes with real world application using a project based approach.

Digital Technology – NCEA Level 1

Programme Description :

This is a level 1 course that introduces students to programming using Python and designing a digital technologies outcome, or extends those with some foundational knowledge.

Learning Outcomes/Contexts:

Students will learn to design a digital technologies outcome and create a computer program.

The course will start with a focus on skills development so you can develop the skills required at this level to create a well structured, flexible and robust program and produce a refined digital outcome which you will evaluate for the external assessment.

A digital outcome could include but not limited to:

  • A computer game
  • A 3D Blender model
  • A website

Skills and Capabilities:

In this course we focus on fewer credits done well. We will be creating a project that we are proud of, learn resilience, learn to plan a large project and develop our problem solving skills. Students will develop skills in application development, managing projects, planning projects, game design, user interface testing and programming.

Cross Curriculum Links:

Mathematics. Art, Graphics, Technology and Design

Possibly leads to :

Computer Science, Mathematics, Computing.

Assessment Opportunities:

15 credits will be available from 3 Achievement Standards.

Digital Technology– NCEA Level 2

Programme Description :

This is a level 2 course with the option to focus on Programming, Digital Media Design or Networking. This is a technically challenging course designed for students who have completed a Digital Technology course at level 1.

Learning Outcomes/Contexts:

Students will learn about design principles, managing large projects and the feedback and improvement cycle. Students will be able to choose a context from a range of options. They will then develop skills within this context to produce an outcome.

Students projects may be:

  • A website
  • A game
  • A networking project
  • A business program
  • Animation / modelling using both 2D and 3D
  • Film / Game trailer using special effects
  • We will continue to develop the skills built in the level 1 course to create a quality project.

    Skills and Capabilities:

    In this course we focus on fewer credits done well. We will be creating a project that we are proud of, learn resilience, learn to plan a large project and develop our problem solving skills. Students will further develop their skills in application development, planning and managing project development, game design, graphical user interface testing and programming using advanced techniques.

    Cross Curriculum Links:

    Mathematics. Art, Graphics, Technology and Design

    Possibly leads to :

    Computer Science, Mathematics, Computing.

    Assessment Opportunities:

    15 credits will be available from 3 Achievement Standards.

    Digital Technology – NCEA Level 3

    Programme Description :

    This is a level 3 course with the option to focus on Programming, Digital Media Design or Networking. This is a technically challenging course designed for students who have completed a Digital Technology course at level 2.

    Learning Outcomes/Contexts:

    Students will learn about design principles, managing large projects and the feedback and improvement cycle. Students will be able to choose a context from a range of options. They will then develop skills within this context to produce an outcome.

    Students projects may be:

  • A website
  • A game
  • A networking project
  • A business program
  • Animation / modelling using both 2D and 3D
  • Film / Game trailer using special effects
  • Building on the media skills learnt in the level 1 and level 2 courses, students will produce a final year project for their portfolios.

    Skills and Capabilities:

    In this course we focus on fewer credits done well. We will be creating a project that we are proud of, learn resilience, learn to plan a large project and develop our problem solving skills. Students will further develop their skills in application development, planning and managing project development, game design, graphical user interface testing and programming using advanced techniques.

    Cross Curriculum Links:

    Mathematics. Art, Graphics, Technology and Design

    Possibly leads to :

    Computer Science, Mathematics, Computing.

    Assessment Opportunities:

    15 credits will be available from 3 Achievement Standards.

    Design & Visual Communication

    Design and Visual Communication focuses on the three inter-related strands of graphics practice, structured design and visual communication where visual literacy and creative thinking are developed using a range of visual communication techniques. It can encompass both spatial and product design. The ability to communicate ideas in spoken, written and visual form along with the ability to logically problem solve are some of the most important life and vocational skills that a person can possess. These skills are essential for effective communication in a technological society.

    Level 2 achievement standards are recommended standards to study in 4 of the 6 vocational pathways and are related standards in one of the remaining 2 pathways.

    This subject provides a pathway of learning with progression through to tertiary institutions where there are a number of exciting graduate and post-graduate courses. These lead to numerous very desirable vocations. To gain access to these educational and vocational opportunities it is very advantageous to study Design and Visual Communication at secondary school level.

    Design & Visual Communication – NCEA Level 1

    Programme Description :

    DVC (Design and Visual Communication) also known as Graphics, is a challenging and creative environment for students interested in; design, graphic communication and computer aided design. Students are encouraged to generate creative and innovative solutions to solve design problems that are set in authentic contexts.

    Students will develop their understanding of design and visual communication through exploring and presenting design ideas that can be customised to suit their interests. They will develop specific skills in researching, freehand drawing, rendering and CAD (computer aided design). They will also learn techniques to enhance and present their design ideas.

    Throughout the year students will undertake and solve design tasks using specific design based tools and language. In this course an emphasis is placed on enhancing student’s visual literacy and inspiring a passion for the world of design. Students produce year long portfolios of work, there are no exams for DVC.

    Learning Outcomes/Contexts:

    Level 1 students will be focussing primarily on; the development of freehand drawing skills, understanding design elements, using CAD software and learning how to present design ideas. Freehand sketching is the communication of ideas unassisted by the use of instruments. Two-dimensional (2D) and three-dimensional (3D) freehand sketches must be produced in proportion and clearly communicate design features. 3D freehand sketching methods learnt are isometric, oblique, planometric and perspective. Freehand sketches must show details of construction and/or design features, as appropriate (e.g. by use of sectional, detail and/or exploded views)

    Students learn how to undertake development and show a coherent flow of design ideas through graphics practice. Students will; integrate design judgements into their work, use design principles; and incorporate their own tastes, values and views. Students then present their design solutions using Archicad CAD software.

    Cross Curriculum Links:

    Building and construction, Furniture, Art, Fashion/Fabric, Engineering, Trades, Computing (CAD).

    Possibly leads to :

    Art, Architecture, building & construction, civil engineering, mechanical engineering, plumbing, electrician, landscaping, interior design, industrial design, fashion design, product design, advertising/promotional work/sign writing.

    Assessment Opportunities:

    There are no exams in DVC. Students produce a full year portfolio of work. Achievement standards are marked both internally (marked in school) and external assessment, where the external assessment is submitted and sent to Wellington to be marked. 15 credits are available from 3 assessments.

    Design & Visual Communication – NCEA Level 2

    Programme Description :

    DVC (Design and Visual Communication) also known as Graphics, is a challenging and creative environment for students interested in; design, graphic communication and computer aided design. Students are encouraged to generate creative and innovative solutions to solve design problems that are set in authentic contexts.

    Students will develop their understanding of design and visual communication through exploring and presenting design ideas that can be customised to suit their interests. They will develop specific skills in researching, freehand drawing, rendering and CAD (computer aided design). They will also learn techniques to enhance and present their design ideas.

    Throughout the year students will undertake and solve design tasks using specific design based tools and language. In this course an emphasis is placed on enhancing student’s visual literacy and inspiring a passion for the world of design. Students produce year long portfolios of work, there are no exams for DVC.

    Learning Outcomes/Contexts:

    The DVC level 2 course further develops students’ design capabilities. Initially students explore a design movement of their choice and embed its influence into their own conceptual design work. They then explore practices specific to product or spatial designers through a major design project which is customised to reflect their personal interests.

    Students are challenged to examine solutions to design problems in greater depth. Interspersed in the projects are exercises to advance students’ technical skills. The work done in these projects contributes to internally assessed standards and a portfolio for external assessment.

    Design-focused students can complete an optional topic creating a presentation of their project. Technically oriented students can complete a set of working drawings for their project.

    Cross Curriculum Links:

    Building and construction, Furniture, Art, Fashion/Fabric, Engineering, Trades, Computing (CAD)

    Possibly leads to :

    Art, Architecture, building & construction, civil engineering, mechanical engineering, plumbing, electrician, landscaping, interior design, industrial design, fashion design, product design, advertising/promotional work/sign writing

    Assessment Opportunities:

    There are no exams in DVC. Students produce a full year portfolio of work. Achievement standards are marked both internally (marked in school) and external assessment, where the external assessment is submitted and sent to Wellington to be marked. There are a minimum of 16 credits available in this course comprising 3 internals and 1 external.

    Design & Visual Communication – NCEA Level 3

    Programme Description :

    DVC (Design and Visual Communication) also known as Graphics, is a challenging and creative environment for students interested in; design, graphic communication and computer aided design. Students are encouraged to generate creative and innovative solutions to solve design problems that are set in authentic contexts.

    Students will develop their understanding of design and visual communication through exploring and presenting design ideas that can be customised to suit their interests. They will develop specific skills in researching, freehand drawing, rendering and CAD (computer aided design). They will also learn techniques to enhance and present their design ideas.

    Throughout the year students will undertake and solve design tasks using specific design based tools and language. In this course an emphasis is placed on enhancing student’s visual literacy and inspiring a passion for the world of design. Students produce year long portfolios of work, there are no exams for DVC.

    Learning Outcomes/Contexts:

    The level 3 DVC course covers NCEA Level 3 and Scholarship. Students develop their own design briefs, which are based on an authentic situation, in the context of spatial or product design. They are challenged to generate innovative and creative design ideas and carry them through to a highly resolved design solution that communicates in depth design detail, function and appearance.

    Students are to demonstrate their understanding of; opportunities, constraints, legal and/or council requirements, antropometrics and environmental considerations.

    Students may work in a range of different media, both paper based and digital. Alternatively they may choose to present 3D printed models. Final assessments are presented as a portfolio.

    Cross Curriculum Links:

    Building and construction, Furniture, Art, Fashion/Fabric, Engineering, Trades, Computing (CAD)

    Possibly leads to :

    Art, Architecture, building & construction, civil engineering, mechanical engineering, plumbing, electrician, landscaping, interior design, industrial design, fashion design, product design, advertising/promotional work/sign writing

    Assessment Opportunities:

    There are no exams in DVC. Students produce a full year portfolio of work. Achievement standards are marked both internally (marked in school) and external assessment, where the external assessment is submitted and sent to Wellington to be marked. This is a university approved subject at level 3. There are a minimum of 16 credits available in this course comprising 3 internals and 1 external.

    Hard Materials Technology

    This course is designed to encourage students into vocations that include engineering related trades (industry training organisations) through to professional engineering (University Degrees).

    It has links to all 6 vocational pathways through Generic Technology achievements standards and industry training organisation unit standards. These give students the ability to effectively design a course for themselves that will best suit tertiary studies and vocations that they may desire.

    Hard Materials Technology - NCEA Level 1

    Programme Description :

    In this course you will have the opportunity to learn about the design process to create an outcome (project) that addresses a real world issue that you identify, this issue will be guided by a co-constructed context. Additionally, students will have the opportunity to engage with Matauranga Māori, integrating traditional Māori practices materials and other traditional elements into their outcomes.

    Learning Outcomes/Contexts:

    This design and build based course is designed to build workshop competency and safe practice necessary for the senior Technology courses.

    Project work consists of skill building tasks as well as a detailed focus on the design process where student’s creativity is challenged. Level 1 Achievement Standards will be the only form of assessment.

    Good attendance is paramount and theory tasks are to be completed at home to allow students to make the most of available workshop time. This is necessary for students to be successful.

    Skills and Capabilities:

    In Year 11 Hard Materials Technology you will take a step up from last year. The focus is now put on the design process and making an authentic product that addresses an issue that each student has identified. In Level 1 we begin to work on accuracy of measuring and cutting. Students will learn the use of the milling machines, centre lathes and will be introduced to MIG welding.

    There is a focus on design during this course that would suit students who have flexibility of thinking to work through and solve the design challenge.

    During this course students will have the chance to trial, test and evaluate many different techniques/ processes and materials to justify the best outcome for their project.

    Students taking this course will need to be self motivated and show a strong work ethic. Basic mathematics and literacy skills are essential. The skills learnt during this course lead perfectly on to Level 2 Hard Materials Technology.

    Cross Curriculum Links:

    Technology, Physics for Trades, Science, Mathematics

    Possibly leads to :

    Level 2 Hard Materials Technology

    Assessment Opportunities:

    15 credits will be available from 3 Achievement Standards.

    Hard Materials Technology - NCEA Level 2

    Programme Description :

    This course offers students the opportunity to design and build a project under the context of recreation. This course is neither wood or metal focused but rather on the use of multi materials to achieve an outcome. This personalised course project and learning outcomes are  negotiated with the teacher. 

    Students engaging in this course will be working on three Level 2 Achievement Standards. 

    Learning Outcomes/Contexts:

    This course offers students the opportunity to tailor their personalised course project and learning outcomes in negotiation with the teacher. Students engaging in this course will be working on Achievement Standards.

    It is important that all University bound Achievement Standard students and students who wish to work on an individual project of their choosing discuss their ideas with the course teacher before the end of the previous year to determine costs and suitability.

    To comply with course requirements students must be self-motivated taking ownership of their learning, preferably being ready to start the year with ideas of projects that fall under the context of recreation. Deadlines throughout the year must be agreed with the teacher and met. Good attendance is paramount and theory tasks can be completed at home to allow students to make the most of available workshop time. This is necessary for students to be successful. Alternatively students will be set a project and Unit Standard assessments to complete.

    Skills and Capabilities:

    In Year 12 Hard Materials Technology you will take a step up from last year. The focus is now put on developing skills to follow the design process to work with a stakeholder and build your own project.

    The emphasis on the elements of design during this course would suit students who have flexibility of thinking to work through and solve the design challenge. During this course students will have the chance to trial, test and evaluate many different techniques and justify the best outcome for their project.

    Students taking this course will need to be self motivated and show a strong work ethic. They need to have the ability to identify an issue in the context of recreation and work through the design process to solve this issue.

    Basic mathematics and literacy skills are essential. The skills learnt during this course lead perfectly on to Level 3 Hard Materials Technology.

    Cross Curriculum Links:

    Technology, Physics for Trades, Science, Mathematics

    Possibly leads to :

    Level 3 Hard Materials Technology, Gateway work placements, Employment opportunities

    Assessment Opportunities:

    18 credits will be available from 3 Achievement Standards.

    Hard Materials Technology - NCEA Level 3

    Programme Description :

    This course is designed to further prepare students for an apprenticeship or focus students towards Tertiary training. This is not a course that focuses on wood or metal, it is a multi materials class that works across many areas of the Technology faculty. Students engaging in this course will be working on Level 3 Achievement Standards.

    Learning Outcomes/Contexts:

    This course is designed to further prepare students for Tertiary training. As in Level 2 students have the opportunity to tailor their personalised course project and learning outcomes in negotiation with the teacher.

    Students engaging in this course will opt for Level 3 Achievement Standards. Students may work on a project of their choosing with consent from the course teacher.

    To comply with course requirements students must be self-motivated by taking ownership of their learning by being ready at the start of the year with a project design in mind. Predetermined deadlines that have been agreed upon with the teacher must be met throughout the year. Good attendance is paramount and theory work can be completed at home, to allow students to make the most of available workshop time. This will be necessary for students to be successful.

    Skills and Capabilities:

    In Year 13 Hard Materials Technology you will take a step up from last year. The focus is now put on further developing skills to design and build your own outcome using complex procedures. Students will be expected to have a solid understanding of the design process.The element of design during this course would suit students who have flexibility of thinking to work through and solve an issue using the design process. During this course students will have the chance to trial, test and evaluate many different techniques and justify the best outcome for their project.

    Students taking this course will need to be self motivated and show a strong work ethic. They need to have the ability to choose a project and set a goal to achieve it.

    This course is not suited to students who have not done Level 1 and 2 Hard Materials Technology. Basic mathematics and literacy skills are essential. The skills learnt during this course lead perfectly on to tertiary level education

    Cross Curriculum Links:

    Technology, Physics for Trades, Science, Mathematics

    Possibly leads to :

    Tertiary education, Employment.

    Assessment Opportunities:

    This is a university approved subject at level 3. 18 credits will be available from 3 Achievement Standards, 3 of which will be writing credits in the external assessment.

    Wood Technology

    Senior Wood Technology has unit standard courses at all three NCEA levels. It focuses on using the Building and Construction Allied Trades (BCATS) standards which lead perfectly into the standards completed during an apprenticeship outside of school.
    It also helps to build practical skills which is beneficial for students who may wish to pursue a career in product design and manufacturing. The course suits students who prefer hands-on learning and enjoy building outcomes which they have designed themselves.
    If you are thinking about a trade outside of school, then these are the courses for you. It is recommended that you have completed a Y10 course in Wood Technology before starting Wood in the senior school but it is not essential.

    Wood Technology – NCEA Level 1

    Programme Description :

    If you enjoy hands-on learning and would potentially look at completing an apprenticeship in one of the trades in the future then this is the course for you. This includes but is not limited to building, plumbing, electrical and joinery. It also suits students who may wish to look at product design and manufacture as there is a big focus on design within this course.

    It forms part of the BCATS programme, designed specifically to provide a progressive pathway for secondary school students to integrate into a wide range of trade-related occupations.

    Learning Outcomes/Contexts:

    In this course you will be creating one outcome of your choice. This outcome must include at least two different types of wood joints and four different kinds of hardware.

    You will complete small theory tasks, including planning and creating cutting lists, as part of your assessment.

    Skills and Capabilities:

    Developing hand tools and fixed machinery capabilities, confidence and knowledge, at times working collaboratively with peers to achieve a successful outcome in the form of a completed project.

    Develop clarity of communication, adaptability, building a positive work ethic, develop the skills for time management.

    Perseverance, self–management, interpersonal skills, motivation, participation and contributing, respect for self, others, and the equipment used in the building and construction industries; identity and self-worth will be developed through planning and reflection in class time as well as practical activities.

    Cross Curriculum Links:

    Mathematics, Physics for Trades.

    Possibly leads to :

    Apprenticeship in a range of Allied Trades associated with the Building and Construction industry.
    Product design and manufacturing.

    Assessment Opportunities:

    You can gain a minimum of 14 -16 unit standard credits at level 1 - All assessments are internally assessed which means you do not have an exam at the end of the year.

    Wood Technology – NCEA Level 2

    Programme Description :

    This course further develops the skills and knowledge of hand tools, machines and equipment used in the Building and Construction industries.
    Students are required to complete two practical projects as well as the supporting theory paperwork to complete the course.
    It is highly recommended that you have completed Level 1 Wood Technology before taking this course.

    Learning Outcomes/Contexts:

    In this course you will be creating two pieces of outdoor furniture which must incorporate more complex skills and techniques than were used at level 1 as well as the supporting theory paperwork to complete the course.

    Skills and Capabilities:

    Working collaboratively, developing clarity of communication, adaptability, continuing to build a positive work ethic, further developing the skills for time management, perseverance when things are not going according to plan, self–management, interpersonal skills, motivation to achieve a quality product, participation and contributing in class to assist others, respect for self, others, and the environment; identity and self-worth will be developed through planning and reflection in class time as well as practical activities.

    Cross Curriculum Links:

    Mathematics, Physics for Trades.

    Possibly leads to :

    Placement in the Gateway program for practical experience in the chosen trade, apprenticeship with a local business.
    Product design and manufacturing at a tertiary level.

    Assessment Opportunities:

    You can gain a minimum of 14 -16 unit standard credits at level 2 - All assessments are internally assessed which means you do not have an exam at the end of the year.

    Wood Technology – NCEA Level 3

    Programme Description :

    Students study BCITO Level 3 Unit Standards which expects projects to have a range of complex building components included in the design and construction. There is a mixture of practical and theory units assessed through the presentation of a Diary of Work.

    Students need to discuss their programme with the teacher to construct a suitable project to meet assessment specifications. The choice of practical work is dependent upon the type of programme the student chooses and will be discussed with the teacher at the commencement of the year. All projects should be constructed on site at school, however there are provisions for the students to engage in a community based project.

    Learning Outcomes/Contexts:

    The scope of the course covers

    • An extension of Level 2 content material
    • Theoretical and practical learning involved in a selection of specialised trades of your choice

    Prerequisite: Completion of the Carpentry Level 2 course is advantageous but not essential.

    Skills and Capabilities:

    Working collaboratively, developing clarity of communication, adaptability, continuing to build a positive work ethic, further developing the skills for time management, perseverance when things are not going according to plan, self–management, interpersonal skills, motivation to achieve a quality product, participation and contributing in class to assist others, respect for self, others, and the environment; identity and self-worth will be developed through planning and reflection in class time as well as practical activities.

    Cross Curriculum Links:

    Mathematics, Physics for Trades.

    Possibly Leads to:

    Placement in the Gateway program for practical experience in the chosen trade with a local business. Apprenticeship in a furniture or related specialised factory within the building industry.

    Assessment Opportunities:

    There are a range of unit standard credits you can achieve (a minimum of 14-16) but this will be dependent on the project you complete.

    ICT Skills  – NCEA Level 1/2/3

    Programme Description :

    This course is designed to teach students ICT skills using Computing Unit Standards. It is designed for students  who want to develop the ICT skills a lot of employers are wanting without actually going into a Computing / ICT career.

    Learning Outcomes/Contexts:

    Students will learn functional computer skills using Google Workspace and/or MS Office as well as other applications.

    The course will focus on skills development to provide students with useful computer skills.

    Skills could include but are not limited to:

    • Managing email professionally

    • Using spreadsheets

    • Creating desktop published documents

    • Using word processing applications

    • Creating presentations

    • Searching the internet effectively for information 

    • Use digital tools securely, safely, ethically and legally

    • Creating websites through templates and html

    Skills and Capabilities:

    In this course we focus on fewer credits done well. We will be learning skills that can be used in the workplace or for tertiary education, learn resilience, learn to use digital tools effectively and develop our problem solving skills. Students will develop skills in application use, managing themselves and their time effectively.

    Cross Curriculum Links:

    Numeracy, Literacy, Technology

    Possibly leads to :

    Useful skills in the workplace

    Assessment Opportunities:

    14-16 credits will be available from Unit standards.

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